Detroit Page Layout - Werewolf

Sept of the Hunters Rest (Urban Caern):
- Level 4 Caern
- Totem Spirit: Grain
- Caern of Healing (Honour)


Bawn: This consists of industrial land and the sort of urban sprawl surrounding the actual Caern itself that is a warehouse that stands in its own grounds.
The Complex: The whole complex is surrounded by a 12 foot wall. The tops of the wall rounded and smeared in anti-climbing paint. A gate house, the only manned by two guards at all times and connected to the security suite within the main building.
As you come through the gates you see three warehouse style buildings. The first in the middle has loading docks and few company owned trucks delivering products to local shops and to the brewery owned pub. There are also two land rovers sitting there (these are used to run patrols of the Bawn).
Within that building is the bottling plant and warehouse for the products. The building to the right being the actual brewery. Here Alex Mckintyre rules with all the authority of a True Born but is actually the kin master brewer. No true born are allowed into the brewery proper unless invited.

The third and last building is the offices of the brewery, but this only takes up half of the building. As you pass the offices which are guarded and patrolled by True Borns a corridor takes you into the back where you are greeted by rows of urns and plaques. Above each one, all tell the tales of those who fell for the Caern. A double door that is embossed with the litany in glpyhs, leads down into the Caern itself. The assembly area a large cavernous room,holds banners on the wall that tell of the packs that have served the sept. It has the feel of a castle, great hall benches and tables line the two walls. There are three doors in view as you walk into the hall. The first to the right leads to a corridor that houses sleeping quarters. These small cubicles hold a bed and cabinet and are like monks cells within a monastery. The door to the left leads to another corridor, that has a fully fitted gym,armoury and a fully fitted shooting range. The final door is always guarded by two armed full moons that stand like silent sentinels and that door leads to the Caerns heart and grand elders private rooms.

